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ERC20 Predict Quote Token

Predict quote token on Sepolia.

import {
import Evm
Evm
} from "@unionlabs/sdk"
import {
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
} from "effect"
import {
function http<rpcSchema extends RpcSchema | undefined = undefined, raw extends boolean = false>(url?: string | undefined, config?: HttpTransportConfig<rpcSchema, raw>): HttpTransport<rpcSchema, raw>

@description Creates a HTTP transport that connects to a JSON-RPC API.

http
,
function toHex(value: string | number | bigint | boolean | ByteArray, opts?: ToHexParameters): Hex

Encodes a string, number, bigint, or ByteArray into a hex string

@paramvalue Value to encode.

@paramopts Options.

@returnsHex value.

@example import { toHex } from 'viem' const data = toHex('Hello world') // '0x48656c6c6f20776f726c6421'

@example import { toHex } from 'viem' const data = toHex(420) // '0x1a4'

@example import { toHex } from 'viem' const data = toHex('Hello world', { size: 32 }) // '0x48656c6c6f20776f726c64210000000000000000000000000000000000000000'

toHex
} from "viem"
import {
const sepolia: {
blockExplorers: {
readonly default: {
readonly name: "Etherscan";
readonly url: "https://sepolia.etherscan.io";
readonly apiUrl: "https://api-sepolia.etherscan.io/api";
};
};
... 11 more ...;
serializers?: ChainSerializers<...> | undefined;
}
sepolia
} from "viem/chains"
const
const client: Layer<Evm.PublicClientDestination, Evm.CreatePublicClientError, never>
client
=
import Evm
Evm
.
class PublicClientDestination

@since2.0.0

PublicClientDestination
.
PublicClientDestination.Live: (parameters: {
batch?: {
multicall?: boolean | Prettify<MulticallBatchOptions> | undefined;
} | undefined | undefined;
... 7 more ...;
transport: Transport;
}) => Layer<...>
Live
({
chain?: Chain | undefined

Chain for the client.

chain
:
const sepolia: {
blockExplorers: {
readonly default: {
readonly name: "Etherscan";
readonly url: "https://sepolia.etherscan.io";
readonly apiUrl: "https://api-sepolia.etherscan.io/api";
};
};
... 11 more ...;
serializers?: ChainSerializers<...> | undefined;
}
sepolia
,
transport: Transport

The RPC transport

transport
:
http<undefined, false>(url?: string | undefined, config?: HttpTransportConfig<undefined, false> | undefined): HttpTransport<undefined, false>

@description Creates a HTTP transport that connects to a JSON-RPC API.

http
(),
})
const
const destination: Layer<Evm.ChannelDestination, never, never>
destination
=
import Evm
Evm
.
class ChannelDestination

@since2.0.0

ChannelDestination
.
ChannelDestination.Live: (self: Evm.Evm.Channel) => Layer<Evm.ChannelDestination, never, never>
Live
({
Evm.Channel.ucs03address: `0x${string}`
ucs03address
: "0x84F074C15513F15baeA0fbEd3ec42F0Bd1fb3efa",
Evm.Channel.channelId: number
channelId
: 1,
})
const
const program: Effect.Effect<`0x${string}`, Evm.CreatePublicClientError | Evm.ReadContractError, never>
program
=
import Evm
Evm
.
const predictQuoteToken: (baseToken: Hex) => Effect.Effect<`0x${string}`, Evm.ReadContractError, Evm.PublicClientDestination | Evm.ChannelDestination>

@since2.0.0

predictQuoteToken
(
function toHex(value: string | number | bigint | boolean | ByteArray, opts?: ToHexParameters): Hex

Encodes a string, number, bigint, or ByteArray into a hex string

@paramvalue Value to encode.

@paramopts Options.

@returnsHex value.

@example import { toHex } from 'viem' const data = toHex('Hello world') // '0x48656c6c6f20776f726c6421'

@example import { toHex } from 'viem' const data = toHex(420) // '0x1a4'

@example import { toHex } from 'viem' const data = toHex('Hello world', { size: 32 }) // '0x48656c6c6f20776f726c64210000000000000000000000000000000000000000'

toHex
("muno"),
).
Pipeable.pipe<Effect.Effect<`0x${string}`, Evm.ReadContractError, Evm.PublicClientDestination | Evm.ChannelDestination>, Effect.Effect<`0x${string}`, Evm.CreatePublicClientError | Evm.ReadContractError, Evm.ChannelDestination>, Effect.Effect<...>>(this: Effect.Effect<...>, ab: (_: Effect.Effect<...>) => Effect.Effect<...>, bc: (_: Effect.Effect<...>) => Effect.Effect<...>): Effect.Effect<...> (+21 overloads)
pipe
(
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const provide: <Evm.PublicClientDestination, Evm.CreatePublicClientError, never>(layer: Layer<Evm.PublicClientDestination, Evm.CreatePublicClientError, never>) => <A, E, R>(self: Effect.Effect<...>) => Effect.Effect<...> (+9 overloads)

Provides necessary dependencies to an effect, removing its environmental requirements.

Details

This function allows you to supply the required environment for an effect. The environment can be provided in the form of one or more Layers, a Context, a Runtime, or a ManagedRuntime. Once the environment is provided, the effect can run without requiring external dependencies.

You can compose layers to create a modular and reusable way of setting up the environment for effects. For example, layers can be used to configure databases, logging services, or any other required dependencies.

Example

import { Context, Effect, Layer } from "effect"
class Database extends Context.Tag("Database")<
Database,
{ readonly query: (sql: string) => Effect.Effect<Array<unknown>> }
>() {}
const DatabaseLive = Layer.succeed(
Database,
{
// Simulate a database query
query: (sql: string) => Effect.log(`Executing query: ${sql}`).pipe(Effect.as([]))
}
)
// ┌─── Effect<unknown[], never, Database>
// ▼
const program = Effect.gen(function*() {
const database = yield* Database
const result = yield* database.query("SELECT * FROM users")
return result
})
// ┌─── Effect<unknown[], never, never>
// ▼
const runnable = Effect.provide(program, DatabaseLive)
Effect.runPromise(runnable).then(console.log)
// Output:
// timestamp=... level=INFO fiber=#0 message="Executing query: SELECT * FROM users"
// []

@seeprovideService for providing a service to an effect.

@since2.0.0

provide
(
const client: Layer<Evm.PublicClientDestination, Evm.CreatePublicClientError, never>
client
),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const provide: <Evm.ChannelDestination, never, never>(layer: Layer<Evm.ChannelDestination, never, never>) => <A, E, R>(self: Effect.Effect<A, E, R>) => Effect.Effect<...> (+9 overloads)

Provides necessary dependencies to an effect, removing its environmental requirements.

Details

This function allows you to supply the required environment for an effect. The environment can be provided in the form of one or more Layers, a Context, a Runtime, or a ManagedRuntime. Once the environment is provided, the effect can run without requiring external dependencies.

You can compose layers to create a modular and reusable way of setting up the environment for effects. For example, layers can be used to configure databases, logging services, or any other required dependencies.

Example

import { Context, Effect, Layer } from "effect"
class Database extends Context.Tag("Database")<
Database,
{ readonly query: (sql: string) => Effect.Effect<Array<unknown>> }
>() {}
const DatabaseLive = Layer.succeed(
Database,
{
// Simulate a database query
query: (sql: string) => Effect.log(`Executing query: ${sql}`).pipe(Effect.as([]))
}
)
// ┌─── Effect<unknown[], never, Database>
// ▼
const program = Effect.gen(function*() {
const database = yield* Database
const result = yield* database.query("SELECT * FROM users")
return result
})
// ┌─── Effect<unknown[], never, never>
// ▼
const runnable = Effect.provide(program, DatabaseLive)
Effect.runPromise(runnable).then(console.log)
// Output:
// timestamp=... level=INFO fiber=#0 message="Executing query: SELECT * FROM users"
// []

@seeprovideService for providing a service to an effect.

@since2.0.0

provide
(
const destination: Layer<Evm.ChannelDestination, never, never>
destination
),
)
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runPromise: <`0x${string}`, Evm.CreatePublicClientError | Evm.ReadContractError>(effect: Effect.Effect<`0x${string}`, Evm.CreatePublicClientError | Evm.ReadContractError, never>, options?: {
readonly signal?: AbortSignal;
} | undefined) => Promise<...>

Executes an effect and returns the result as a Promise.

Details

This function runs an effect and converts its result into a Promise. If the effect succeeds, the Promise will resolve with the successful result. If the effect fails, the Promise will reject with an error, which includes the failure details of the effect.

The optional options parameter allows you to pass an AbortSignal for cancellation, enabling more fine-grained control over asynchronous tasks.

When to Use

Use this function when you need to execute an effect and work with its result in a promise-based system, such as when integrating with third-party libraries that expect Promise results.

Example (Running a Successful Effect as a Promise)

import { Effect } from "effect"
Effect.runPromise(Effect.succeed(1)).then(console.log)
// Output: 1

Example (Handling a Failing Effect as a Rejected Promise)

import { Effect } from "effect"
Effect.runPromise(Effect.fail("my error")).catch(console.error)
// Output:
// (FiberFailure) Error: my error

@seerunPromiseExit for a version that returns an Exit type instead of rejecting.

@since2.0.0

runPromise
(
const program: Effect.Effect<`0x${string}`, Evm.CreatePublicClientError | Evm.ReadContractError, never>
program
)
.
Promise<`0x${string}`>.then<void, never>(onfulfilled?: ((value: `0x${string}`) => void | PromiseLike<void>) | null | undefined, onrejected?: ((reason: any) => PromiseLike<never>) | null | undefined): Promise<...>

Attaches callbacks for the resolution and/or rejection of the Promise.

@paramonfulfilled The callback to execute when the Promise is resolved.

@paramonrejected The callback to execute when the Promise is rejected.

@returnsA Promise for the completion of which ever callback is executed.

then
(
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err

@seesource

console
.
Console.log(...data: any[]): void (+1 overload)
log
)
.
Promise<void>.catch<void>(onrejected?: ((reason: any) => void | PromiseLike<void>) | null | undefined): Promise<void>

Attaches a callback for only the rejection of the Promise.

@paramonrejected The callback to execute when the Promise is rejected.

@returnsA Promise for the completion of the callback.

catch
(
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err

@seesource

console
.
Console.error(...data: any[]): void (+1 overload)

Log to stderr in your terminal

Appears in red

@paramdata something to display

error
)